are you kidding me?


Two weeks from today I will reach an amazing birthday.

I was born in the depth of the Depression, and have lived under 13 presidents…..would have been more if Roosevelt hadn’t kept running.

Lived through at least 5 wars; I am not certain what counts as a war now.

And I have been around for the entire length of Roller Derby, and two things always surprise me:  those who think I created it (don’t worry, Leo, I keep correcting them), and those who think it is just 10 years old.

I have seen cures for polio and other diseases, the emergence of television, air conditioning, jet travel, flights to the moon, and so many other unbelievable things.  It is amazing to know that more changes have occurred during my lifetime than during the millions of the years previously.

For Roller Derby alone, I saw it change from a marathon to a game; I saw it become one of America’s leading attractions, its disappearance and most unlikely revival.

And I will live to see it attain its rightful place as one of the world’s leading sports.  There is way too much awareness and interest for it not to happen.  So let’s all get real busy.  I will be starting another page on facebook (oh no!) asking for everyone to help in making Roller Derby reach its proper position in the sports world; those who do not want it to happen, that is fine; for you it will stay the same.  For those who want to see a legitimate professional game with teams (why not some of the present ones) of paid skaters, let’s at least discuss it.

I know it is going to come about.  And I probably only have another 20 or 30 years to be a part of it.

6 comments on “are you kidding me?

  1. It also surprises me when I see people say it’s an All-Girl sport. Never was, never will be.

    I totally agree that the blow-outs need to stop, power jams need to stop, calling a penalty on the position not the skater needs to stop too.

    I’d love to see it go back to simpler, easier rules. Not only the spectator enjoys it more, I know many several skaters who made the switch from WFTDA to OSDA and they loved skating even more.

  2. Loretta Behrens
    ‎1995
    The Sport
    The game involves two teams on an oval track in which each team attempts to maneuver a skater into position to score points by circling the track and lapping opponents within a given time limit.

    The Game
    Comprised of two halves, each half consisting of four alternating, (women, men, women, men), 12-minute periods.

    Teams
    A Team is composed of five men and five women. Only five members of each team can be on the track at one time.

    The Start
    The game starts when the referee signals, by blowing his whistle, that the two teams are equally in position. The Pack Members of both teams currently on the track(men or women, not both).

    Blockers:
    Two wearing white helmets

    Jammers:
    Two-wearing stripped helmets

    Pivot Man:
    One wearing a black helmet

    A Jam
    Scoring play lasting sixty (60) seconds.

    The jam starts when the referee signals that both teams are in the pack.
    When each team’s pivot man is evenly at the front of the pack.
    When all jarnrners are at the rear of the pack.
    Scoring
    One point is received for every member of the opposing team a jammer passes once he or she has lapped the pack.

    The Finish
    A jam concludes when the jammer calls the jam off, the time limit expires, or by the official for any emergency.

    Penalties
    Penalties consist of one and two minutes and force a team to skate shorthanded.

    Rule 1
    Blocking

    A player may block an opponent with any part of his or her body with the following exceptions:
    It is illegal to use any part of the arm below the elbow.
    It is illegal for a skater to block with his or her feet or trip an opponent.
    In using arms for blocking purposes, the arm must be BENT, not extended full length.
    It is illegal to block from the rear.
    Elbows may be used in blocking, but not in the following manner:
    A skater is not permitted to use an elbow block above the shoulders.
    A skater is not permitted to use an elbow with an upward or downward motion.
    In setting up a double block, it is illegal for the defensive skater to grip hands or lock arms. Both blockers may receive a penalty at the discretion of the officials.
    Other forms of illegal blocking may be called at the discretion of the officials.
    No defensive skater will be permitted to drop back more than a distance of twenty (20) feet behind the pack to attempt to block a jammer. A one minute (minor) penalty may be called by the officials.
    All skating must be in a counterclockwise direction.
    Rule 2
    Scoring

    Points are scored as follows: A jammer receives one point for every member of the opposing team he or she passes, every time he or she laps the field within sixty (60) seconds.
    When a blocker commits a foul on a JAM skater, the jam skater will be awarded the point that he or she is attempting to score.
    A skater forced into the infield may not better the position he or she was in when he or she left the track.
    A skater receiving a penalty becomes ineligible to either score or be scored upon.
    A fouled skater cannot be passed for a point unless he or she has had sufficient time to recover from the foul.
    No jam will be considered a legal jam with more than five skaters on the track from each team.
    A skater with skate trouble cannot be passed for a point.
    Rule 3
    Concluding A Jam

    A jam will be considered at an end for any of the following reasons:
    The expiration of the sixty (60) second time limit.
    At the conclusion of each twelve (12) minute skating period.
    By the leading jam skater placing both hands or his or her hips.
    A jam may be called off the officials at any time for any emergency.
    Rule 4
    Special Jams

    Any jam starting in the 4th or 8th period with less than sixty (60) seconds remaining will run until the sixty (60) seconds have elapsed or until called off.

    Rule 5
    Penalties

    There will be two types of penalties, a major (two minutes) and a minor (one minute).
    A minor penalty will be of one minute duration and will be called at the discretion of the referee for holding, illegal blocking, tripping, illegal use of hands, and other minor fouls.
    A major penalty will be of two minutes duration and will be called at the discretion of the referee for fighting and intentional roughness, deliberate and excessive insubordination, gross unsportsmanlike conduct, railing.
    A major penalty calling for expulsion from the game will be called at the discretion of the referee. (If a skater is ejected from a game there will be a fine imposed on his or her team.)
    If a penalized skater does not leave the track immediately or interferes with the remainder of the field he or she will receive an additional two minute penalty.
    If skater’s penalty time overlaps into the following period, ANY member of the opposite sex taking the track must serve out the balance of the penalty time.
    No more than two skaters on any team can be in the penalty box at one time. If a third player or more is penalized, the player or players committing the penalty must leave the track and be replaced by a substitute. The penalized skater will begin serving his or her penalty time when one of the skaters in the penalty box returns to the track. At such time, the substitute will return to the bench.
    Rule 6
    Banishment

    If any player accumulates a total of four penalties during one game he or she is automatically ruled out of the game and his or her substitute will spend the time of the last penalty in the penalty box.
    Rule 7
    Replacements

    When one skater replaces a teammate he or she must report to the official scorer and then make contact with the skater he or she is replacing and join the pack.
    An injured skater can be replaced at any time.
    A skater replacing a teammate who has skate trouble must rejoin the field within one lap of the replacement.
    Rule 8
    Protests

    Any coach has the right to protest a game by submitting said protest in writing within 48 hours after the game has been concluded to the Roller Derby Skaters Guild Headquarters.
    Rule 9
    Overtime

    There can be no tie games. If at the end of the eighth period the score is tied, the game will go into overtime in the following manner:
    These rules caN’T BE ANY MORE SIMPLE AND EASIER TO UNDERSTAND. JERRY I HAVE GONE THOUGH THE SAME TIME ZONE AS YOU AS I ALL READY HAD MY BIRTHDAY,WHO EVERY THOUGHT WE WOULD BOTH BE OUT HERE TALKING ROLLER DERBY,WHILE MANY OUR AGE ARE EITHER GONE OR SITTING HOME IN THERE ROCKING CHAIRS.KEEP WRITITNG GREAT STORIES MANY NEW PEOPLE ARE GETTING TO READ THEM AND MAYBE LEARN FROM THE PAST TO MAKE THE FUTURE BETTER.

    about an hour ago · Like.

  3. I want nothing more than to see this professional sport, reported and documented like any other. Even if my body can’t handle the sport anymore

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